Interactive Fiction as Programming
Here's something novel: Craig Latta has created an interactive programming environment on top of a Smalltalk system based on the paradigm of interactive fiction. It's called Quoth, and he's created a screen-capture video demo of it featuring a simple musical application. He intends to use it for live musical demos; the interactive prose should make the programming possible to follow by a non-technical audience.
This isn't exactly an environment I'd like to use for programming anything substantial, but at the very least it's a very clever hack, and it's fun to see programs so fully anthropomorphised. I can see it being useful for making some rather entertaining presentations.
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Posted by: Levi
at 2:36 PM on Thursday, October 6, 2005
   Comments: (0) Categories: Language-design Smalltalk
   Comments: (0) Categories: Language-design Smalltalk